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Advanced [show]


Gunter Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. With a patchy chestnut beard and wild chestnut hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gunter took refuge in the ruined castle and found the beat up glaive and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Nature, Debt. Occupation: Ruler

Voice: German accent

Attributes [hide]

Gunter Compton, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)9 (-1) 11 (+0)17 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Adam Van Es, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is bald on top and has large red tufts of hair around his ears. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Adam hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in the east his family was never financially stable. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Adam Van Es, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)16 (+3) 12 (+1)18 (+4)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Gnome, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Chatham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His eyes are likewise violet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Gifted, Entrepeneur. Flaws: Ugly, Fearful. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Arnold Chatham, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)12 (+1) 9 (-1)10 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Breastplate. 1 Masterwork studded leather. 1 Masterwork Light steel shield. 1 Masterwork Light steel shield.


Social Check DCs


Aldous Acton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is renowned for his bright pastel suits and hats. His head has been shaved. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: He has a crush on the local Slave Trader; and he has passion for adventuring and risk

Flaws: Ugly, Cynical, Hedonist. Bonds: Adventurer, Nature, Has a crush. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Aldous Acton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)8 (-1) 9 (-1)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Holton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His auburn hair is braided into rings. His violet eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful brothel owner made him what he is. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Athletic, Persistence. Bonds: Adventurer, Mentor, Has a crush. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Godfrey Holton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. Rose (70 gp). Silver pearl (160 gp). Azurite (7 gp).


Social Check DCs

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