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Advanced [show]


Nicholas Everleigh, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears blue trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. His red hair is styled in orderly dreadlocks. His fierce blue eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Insane. Bonds: Guardian. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Nicholas Everleigh, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Zircon (50 gp). Jasper (50 gp). Black pearl (900 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Justin Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. With bright auburn hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. He takes great joy in being the best Blacksmith in town.

History: Born in the south to a Blacksmith, Justin learned a great deal about his father's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a Blacksmith soon after.

Motivation: Regain custody of his daughter; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Poor, Attractive, Job, Family. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Justin Denholm, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 8 (-1)15 (+2) 7 (-2)10 (+0)
Skills Insight +0, Stealth +3
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anthony Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears loose pants and a collared shirt complete with sweater beneath his coat, marred by sweets. He wears a deerstalker hat to hide his balding. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Addict, Insane. Bonds: Military, Poor. Occupation: Mason

Voice: French accent

Attributes [hide]

Anthony Cumberbatch, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 14000 cp. Lapis lazuli (14 gp). Obsidian (14 gp). Moss agate (14 gp). 1 Minor magic item.


Social Check DCs


Heward Roscoe, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan costume with the symbols of the sun god on his torso. He is an epitome of beauty. His hair is long and black with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the east. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac

Ideals: Persistence, Fighting. Bonds: Attractive, Nature, Poor. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Heward Roscoe, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)7 (-2) 9 (-1)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerald Branson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Merchant. His white hair is knotted and matted. His eyes are green and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Merchant, Gerald learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and sabotage a competitor

Ideals: Gifted, Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Gerald Branson, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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