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NPC Generator

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Advanced [show]


Lewis Southey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. He has brown eyes and a brown hat with a grey feather.

Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Gifted, Philantrophist. Bonds: Slave, Immigrant. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lewis Southey, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)13 (+1) 16 (+3)9 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Tourmaline (60 gp). Silver pearl (60 gp). Zircon (40 gp).


Social Check DCs


Lewis Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his red hair to look like a famous performer. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich northern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the north; and money/treasure

Ideals: Entrepeneur, Passionate, Philantrophist. Bonds: Attractive, Rich. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Lewis Wentworth, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hugh Remington, Male Human [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. His black hair is lengthy and is close to two feet long. His eyes are hazel and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. When Hugh reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.

Motivation: Expand his business; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Professionalism. Flaws: Terse. Bonds: Family, Military, Job. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Hugh Remington, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)8 (-1) 13 (+1)6 (-2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Balimaar Bradley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear grey clothing when he does not wear armor. With a patchy auburn beard and wild auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.

History: Born in the south to a Tanner, Balimaar learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 15 years.

Motivation: Doesn't want to be a Tanner and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Job, Family. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Balimaar Bradley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Roger Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He wears his white hair up. His eyes are a pleasant violet.

Personality: He has always had a great fascination with Human culture. He is obsessed with a lost civilization.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Human compassion; and many dire rats want him driven away

Flaws: Racist. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Gardener

Voice: French accent

Attributes [hide]

Roger Stansfield, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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