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NPC Generator

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Advanced [show]


Lewis Shelly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he acts the brute, he is far gentler than he would appear. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has drifted from career to career and currently works as a Shepherd.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Lewis Shelly, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)10 (+0) 10 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Minor magic item.


Social Check DCs


Roland Gentry, Male Human [Permalink]

Personal [hide]

Description: This man wears a white armored body suit, with a simple tan line shooting up and back down. He is muscular with a powerful set of arms. His moppish golden hair is in a traditional bowl cut. His violet eyes peer out from beneath his Stetson white hat.

Personality: He has always had a great fascination with Human culture. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He is a Deep Scion in disguise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Flaws: Racist, Insane. Bonds: Criminal record, Adventurer. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Roland Gentry, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 4 Smokesticks.


Social Check DCs


Gunter Graeme, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears skinny pants and wears a white and red robe with the hood down. He is tall, broad shouldered and powerfully built. His hair is long and blonde with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His eyes, though not visible through his cowl, are violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north to a Navigator, Gunter learned a great deal about his mother's area of expertise. He worked as a nervous Navigator and found it very stressful. He has built up a small fortune and can afford his own way.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Antagonistic. Bonds: Religious, Job, Rich, Debt. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Gunter Graeme, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Patrick Soames, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His silver hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 6 years old his parents immigrated from the west. His father was a soldier and died while he was still young. Patrick was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Patrick Soames, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy golden hair. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Professionalism. Flaws: Selfish. Bonds: Attractive, Poor, Adventurer. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Peter Hallewell, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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