Anthony Paxton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He carries with him a set of kukris on his belt, each one with a sapphire on the hilt. His hair, while still mostly white, has prominent grey streaks. His eyes are green.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city he treasured whatever gifts he got. Anthony was born on a far southern island where he grew up under the tutelage of his mother, an expert Fisher. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Norman Deighton, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. With bright red hair and a scraggly beard. His eyes are a pleasant amber.
Personality: He is calm most of the time but flees social interaction. He is obsessed with his god.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he's in love
Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Adventurer, Has a crush. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 6000 sp.
William Fulton, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a brown armored body suit, with a simple green line shooting up and back down. He wears his blonde hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: William was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Detective for hire.
Motivation: To be a Interpreter again; and his relatives are trying to arrange a marriage
Flaws: Terse. Bonds: Attractive, Job, Family. Occupation: Detective
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 60 pp.
Gerard Cromwell, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears baggy brown pantaloons and a violet scarf. His auburn hair is singed and shortened. His eyes are amber and catlike.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and he wants revenge against orcs
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant, Family. Occupation: Ploughman
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Giant, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 5000 cp. 1 Minor magic item.
Raymond Conway, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear blue pants and tee shirts. With a patchy golden beard and wild golden hair. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born several months after his mother was called into army service. In his 12th year, his parents were killed by a gnolls raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Several ex partners dislike his way of doing things and want revenge; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Adventurer, Military, Enemies. Occupation: Sage
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Azurite (7 gp). Deep blue spinel (200 gp).
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