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NPC Generator

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Advanced [show]


Odo Rowley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tattered old clothes. His silver hair is long and unkept. He has gleaming, smiling gray eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them

History: The child of western immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: To protect his home; and to reunite with his old friends

Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Guardian. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Odo Rowley, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Alexandrite (600 gp). Jet (60 gp). Smoky quartz (80 gp). Banded agate (8 gp).


Social Check DCs


Peter Bradley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is lengthy. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich eastern family. Like his mother and his sister before him, after school he went straight into learning to become a Assassin. He now mingles about in high society.

Motivation: Money/treasure; and expand his business

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Peter Bradley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Dean Gyula, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a deerstalker hat to cover his moderate length brown hair. His eyes are green and beady.

Personality: Stoic and calm, he prefers to meditate than take action. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Dean has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Dean Gyula, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1600 sp.


Social Check DCs


Thomas Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. With bright golden hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Thomas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Thomas's mother didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Cynical, Disease, Antagonistic. Bonds: Attractive, Rich. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Copeland, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Everburning torch. 2 Thunderstones.


Social Check DCs


Reynard Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, green, dusty cloak. His hair is always cut to a buzz. He has blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of dire rats once and for all.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He married young, but lost his spouse to dire rats. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and he loathes his own lifestyle

Ideals: Passionate, Gifted, Impeccable. Flaws: Depressed. Bonds: Enemies. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Reynard Lindsay, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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