Percival Payton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of the sun god around his neck, and a greataxe on his belt. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Gifted from a young age, Percival studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well.
Ideals: Fighting, Artistic, Gifted. Flaws: Cynical. Bonds: Family. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. Rhodochrosite (10 gp). Banded agate (10 gp).
William Prescott, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in a clean white cloak covering his clean studded leather, and sports empty pouches on his belt. He wears his blonde hair up in a very large beehive style do. His thin eyebrows rest above his beady blue eyes.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by giants. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Retire the richest man in the north.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Enemies, In love. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Trym Morley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long auburn beard with little hanging trinkets. His eyes, though not visible through his cowl, are brown.
Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Layabout job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Fighting, Athletic, Extrovert, Justice. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Frederick Sutton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel collared shirt and tan pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has a golden handlebar mustache and slicked back golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is irascible and easily irritated. He is frequently practicing swordplay.
History: A powerful wizard made him what he is. Through the years after Frederick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Frederick's mother didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military, Mentor. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 20000 cp. 1 Darkwood Buckler. 1 Masterwork Heavy wooden shield. 1 Breastplate.
Ernest Payton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He dresses in black turtlenecks beneath a white coat with grey slacks. His long silver hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered
History: Ernest was born with his father's beautiful face. He was taken from his home at a very young age. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: To get a good night's sleep.
Ideals: Logical. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Slave. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Sardonyx (70 gp). Coral (120 gp).
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