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NPC Generator

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Advanced [show]


Arnold Beckwith, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His brown hair is cut short with large spiked bangs in the front. His hazel eyes peer out from beneath his top brown hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Laborer, but he was a colossal failure. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: To be a Laborer again; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Attractive, Slave, Poor, Job. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Arnold Beckwith, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Aldous York, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears brown trousers with tan and pastel striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His thin eyebrows rest above his beady blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Criminal record. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Aldous York, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Nicholas Sherwood, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long white hair is drawn into a two foot long braid. He has several tiny sapphire earrings on each ear.

Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Insane, Mundane. Bonds: Rich, Military. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Nicholas Sherwood, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 50 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp. 1 Disguise kit. 1 Masterwork Artisan’s tools. 1 Good lock. 1 Good lock.


Social Check DCs


Theobald Walpole, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To find somewhere to settle down; and to prove his worth to the world

Flaws: Impulsive. Bonds: Poor, Attractive, Mentor. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Theobald Walpole, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp. Tiger eye turquoise (15 gp).


Social Check DCs


Balimaar Clive, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight white one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His feathered hat is riddled with cuts and holes. His eyes are brown and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Insomniac. Bonds: Family, Immigrant, Rich. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Balimaar Clive, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 15 (+2)7 (-2)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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