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Advanced [show]


Geoffrey Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He wears a broad hat to cover his moderate length red hair. His brown unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Logical, Entrepeneur. Flaws: Ugly, Disease, Insomniac. Bonds: Poor. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Geoffrey Kinsley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 13 (+1)6 (-2)
Skills History +4, Performance +0
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp. 1 Darkwood Shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Reynard Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered tan stockings. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are blue and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Farmer, but he was a colossal failure. He now spends his time doing works of charity.

Motivation: He is content; and expand his business

Ideals: Philantrophist, Optimist. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Wakefield, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Reynard Watson, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. He has golden hair. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered music. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Reynard Watson, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)17 (+3) 10 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Trey Clapham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a tight black one piece outfit complete with pants, hood, and a cape, and a wedding ring on his left hand. He sports a flattop hair cut. His eyes are hazel and beady.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Fearful. Bonds: In love, Rich. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Trey Clapham, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Jet (50 gp). Smoky quartz (40 gp).


Social Check DCs


Trym Weston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears skinny pants and wears a black and grey robe with the hood down. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trym took refuge in the ruined castle and found the beat up glaive and armor he uses now. He now mingles about in high society.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Flaws: Ugly, Shy. Bonds: Family, Nature, Rich. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Trym Weston, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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