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Hubert Winchester, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His skin is also unnaturally pale. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his mother was called into army service. Like his mother and his sister before him, after school he went straight into learning to become a Mayor. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a assassin again

Flaws: Ugly, Selfish. Bonds: Job, Military, Slave. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Hubert Winchester, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Sard (40 gp). Alexandrite (600 gp). Deep blue spinel (600 gp).


Social Check DCs


Jocelyn Browning, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered longsword and tarnished dagger as well. He sports a flattop hair cut. His eyes are likewise hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Selfish, Ugly. Bonds: Rich. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Jocelyn Browning, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Raymond Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Fletcher, his mother struggled to pay the bills. A gifted student he started as a Fletcher, but he got bored and became a Glassblower. He has worked as a Glassblower like his mother before him.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Shy, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Raymond Graeme, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Bernard Emsworth, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his falchion, and is pretty ugly. His hair is red and curly. His eyes are amber and beady.

Personality: He likes to make people angry or surprised. He takes great joy in being the best Cook in town.

History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Cook. He has worked as a Cook like his father before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Bernard Emsworth, Male Human Fighter 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)11 (+0) 8 (-1)11 (+0)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Gerard Holton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Gerard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy; and he has decided he is irredeemable

Ideals: Athletic. Bonds: Rich, Criminal record, Adventurer, Religious. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Gerard Holton, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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