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Advanced [show]


Rolf Rutland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His auburn hair is long and unkept. He has several tiny amethyst earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Rolf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the west, but his parents moved at a very young age to the south. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Rolf Rutland, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Conrad Sherwood, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. His hair is chestnut, silky, and of moderate length. His eyes are amber and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.

History: Sold as a small child to a wizard, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Conrad has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and revenge

Flaws: Selfish, Impulsive, Disease. Bonds: Attractive, Mentor. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Conrad Sherwood, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 10 (+0)15 (+2) 7 (-2)10 (+0)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: Old masterpiece painting (800 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp).


Social Check DCs


Richard Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a moderate pudge and is not very fit. He keeps his long golden hair kept up in a rat tail. His eyes, though not visible through his cowl, are brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Richard was born the youngest of three triplets. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his sister's freedom.

Motivation: Wishes to resurrect an old love; and to reunite with his absent mother

Ideals: Justice. Flaws: Antagonistic. Bonds: Family, Adventurer, In love. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Richard Dumph, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Roger Gracey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in green turtlenecks beneath a brown coat with black slacks. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Roger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To get a good night's sleep.

Ideals: Impeccable, Gifted. Flaws: Insomniac, Fearful. Bonds: Adventurer. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Gracey, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)8 (-1) 15 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 3 Tanglefoot bags.


Social Check DCs


Odo Abram, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a white suit and is in decent physical shape. His blonde hair is cut short. His hazel eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Impeccable, Entrepeneur. Flaws: Forgetful, Antagonistic. Bonds: Adventurer. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Odo Abram, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)18 (+4) 11 (+0)12 (+1)
Skills Arcana +6, Deception +3
Senses Passive Perception 10
Languages Common, Giant, Ignan, Druidic, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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