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Advanced [show]


Norman Kinsley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his longsword, and his gloved hand is found clutching a longsword. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Philantrophist, Entrepeneur. Flaws: Addict. Bonds: Adventurer. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Norman Kinsley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp. 1 Backpack.


Social Check DCs


Kyle Thornton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. He wears his black hair up. He has violet eyes and a brown hat with a blue feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kyle's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Flaws: Depressed, Antagonistic. Bonds: Rich, Slave, Mentor. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Thornton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trey Kimberley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Marshal does. His chestnut hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He is a Doppelganger in disguise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has dedicated himself to building a better village for his children.

Motivation: Marry his sister to traveling adventurers; and he'd like to take his coworkers down a peg

Flaws: Insane. Bonds: Job, Attractive, Family, Adventurer. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trey Kimberley, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Raymond Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His skin is fair and his fingers are delicate and long. He keeps his silver hair in a pixie cut. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.

History: The child of western immigrants he idolized his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Flaws: Antagonistic, Lazy, PTSD. Bonds: Immigrant, Adventurer. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Raymond Addington, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)15 (+2) 10 (+0)18 (+4)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 5000 sp. 1 Simple lock. 1 Magnifying glass. 1 Spyglass.


Social Check DCs


Odo Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple grey line shooting up and back down. His head has been shaved. His green eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Odo hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Odo Royal, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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