Conrad Royal, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this eastern man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright auburn hair and a scraggly beard. His half smiles and violet eyes are beguiling and draw you in.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Marshal, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Justice, Logical. Bonds: Poor, Attractive. Occupation: Dilettante
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 6 (-2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
Possessions: 200 gp.
Ernest Sydney, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses well, wearing brown shirts, loose pants, and blazers most of the time, he is not a threatening figure. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears a mask on his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can't help but pocket interesting objects he comes across
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He used his abilities to trick people and travel the world for free.
Motivation: A need for knowledge about a nearby landmark; and he is a bit of a kleptomaniac
Ideals: Fighting. Bonds: Attractive, Nature, Criminal record, Adventurer. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Diggory Walcott, Male Human [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his silver hair in a pixie cut. He wears large thick round spectacles.
Personality: Prone to second guessing himself, he comes off as nervous. Diggory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of western immigrants he idolized his mother. Diggory was born on a far western desert where he grew up under the tutelage of his mother, an expert Slave Trader. He has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. He hasn't told them the truth, but wants to settle down with them.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's in love
Flaws: Shy, Hedonist. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Slave Trader
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Diggory Langley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear ponchos typically of a light blue in addition to tight pants. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Diggory hails from a village terrorized by drow. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: A deep hatred of drow; and several ex partners dislike his way of doing things and want revenge
Flaws: Insane, Terse. Bonds: Attractive, In love, Enemies, Religious. Occupation: Engraver
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Freshwater pearl (10 gp).
Guy Harlan, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. He has no hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a desert tribe. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Sellsword.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.
Flaws: Ugly, Addict, Forgetful. Bonds: Poor, Job, Nature. Occupation: Sellsword
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1500 sp.
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