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Advanced [show]


Charles Tenley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His brown hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes peer out from beneath his broad brown hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and a rival would like him out of the picture

Flaws: Terse, Shy. Bonds: Attractive, Immigrant, Military. Occupation: Crown-heir

Voice: Ums and uhs a lot

Attributes [hide]

Charles Tenley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Insight +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Hunter Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries ceremonial daggers. He wears his chestnut hair down. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Immigrant. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Hunter Sharps, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 5 (-3)13 (+1) 14 (+2)9 (-1)
Skills Performance +1, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Everard Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Everard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Impeccable, Gifted. Flaws: Disease, Antagonistic, Fearful. Bonds: Attractive. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Everard Stansfield, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 2 Thunderstones.


Social Check DCs


Reynard Dudley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a blue poncho over his likewise colored trousers and shirt. His hair, while still mostly golden, has prominent grey streaks. His thin eyebrows rest above his beady violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Reynard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.

Ideals: Justice, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Reynard Dudley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)7 (-2) 14 (+2)12 (+1)
Skills Acrobatics +2, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 800 sp. 2 Thunderstones. 1 Alchemist’s fire. 4 Holy water.


Social Check DCs


Godfrey Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. He has a long black beard with little hanging trinkets. His eyes are blue and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Carlisle, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs

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