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NPC Generator

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Advanced [show]


Simon Altham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. He has styled his white hair well, parting it to the left. His eyes are a pleasant green.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Bonds: Rich, Religious, Enemies. Occupation: Weaver

Voice: French accent

Attributes [hide]

Simon Altham, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Bernard Digby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with grey pants. His skin is fair and his fingers are delicate and long. He has no hair. His eyes are likewise hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born at the edge of vast island. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Passionate. Flaws: Ugly, Impulsive, Fearful. Bonds: Nature. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Bernard Digby, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 6 (-2)13 (+1) 16 (+3)14 (+2)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Peridot (70 gp). Onyx (70 gp). 1 Masterwork studded leather. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Robert Heiser, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by beers. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has worked as a Sculptor like his mother before him.

Motivation: He feels threatened by others; and expand his business

Ideals: Philantrophist, Persistence. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Robert Heiser, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Charles Eastoft, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black collared shirt and yellow pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His golden hair is still thick. His eyes are hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Disciplined, Justice. Bonds: Nature, Adventurer, Rich. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Charles Eastoft, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)15 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 9
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Ernest Mori, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing a long, red, dusty cloak, marred by sweets. He keeps his long black hair kept up in a rat tail. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Nothing but the best is good enough for him; and wishes to resurrect an old love

Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Secretive. Bonds: Rich, In love. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Ernest Mori, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)8 (-1) 8 (-1)15 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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