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NPC Generator

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Advanced [show]


Anthony Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his brown robe and has his sickle always slung over his shoulder. He has styled his white hair well, parting it to the left. His hazel eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Job, Guardian. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Anthony Charlton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)10 (+0) 16 (+3)16 (+3)
Skills Athletics +3, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Godfrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a tight red one piece outfit complete with pants, hood, and a cape. He wears a top hat to cover his moderate length blonde hair. He has green eyes and a red hat with a white feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a desert tribe. Brilliant and gifted he never wanted to apply himself. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life.

Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Nature. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Godfrey Ainsworth, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Star ruby (500 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Alex Wade, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a pastel armored body suit, with a simple grey line shooting up and back down. His hair is cut close to his head. He has a dull look in his amber eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: To be a Shepherd again; and sabotage a competitor

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alex Wade, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)17 (+3) 17 (+3)16 (+3)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Infernal, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1300 sp. Onyx (60 gp). Blue quartz (12 gp).


Social Check DCs


Ralf Bradly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He has wavy chestnut hair. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Ralf Bradly, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Deception +1
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Guy Badger, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a pastel costume with the symbols of the four houses of cards on his torso. His golden hair is long and unkept. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also has developed a complete distrust of the Bowyer profession.

History: Guy was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has worked as a Tanner like his father before him.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Athletic, Philantrophist, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Guy Badger, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Athletics +2, History +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Alexandrite (800 gp). Sardonyx (60 gp).


Social Check DCs

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