Ernest England, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'3" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. His eyes, though not visible through his cowl, are brown.
Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.
History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: His relatives are trying to arrange a marriage; and he is wracked by social anxiety
Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Adventurer, Family. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1700 sp.
Cory Blankley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he sports brown clothing, slightly heavier than average wear. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the east to a Miller, Cory learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Miller job and began his own company from there.
Motivation: Expand his business.
Flaws: Antagonistic. Bonds: Rich, Job, In love. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 20000 cp. A miniature golden chest with tiny emeralds lining the top (90 gp). A delicate brass dragon egg (60 gp).
Dustin Langston, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His blonde hair, when down, is lengthy. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.
History: Born in the west his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Flaws: Antagonistic, Addict, PTSD. Bonds: Poor, Adventurer. Occupation: Butcher
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Patrick England, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a blue coat over a green low-cut shirt, and a Stetson hat upon his head. His red hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A powerful brothel owner made him what he is. He helped his mother out around the business and became quite the natural. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To prove his worth to the world; and he has decided he is irredeemable
Flaws: Secretive, Impulsive. Bonds: Attractive, Mentor. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 8 (-1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
Anselm Pickering, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears just a brown suit. His silver hair, when down, is lengthy. His skin is flawless and his blue eyes scan people very quickly.
Personality: He exudes charisma. He is a tour de force of persuasion. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Bonds: Attractive, Immigrant, Criminal record. Occupation: Adventurer
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
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