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NPC Generator

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Advanced [show]


Gunter Adley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long chestnut hair reaches down to his waist. He wears an eyepatch.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the west, but his parents moved at a very young age to the south. As a young adult he joined a group advocating for an improvement in Human conditions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Human compassion; and retire the richest man in the west

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Gunter Adley, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills History +3, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 18000 cp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Merton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears grey leather gloves, a grey jacket, and tight pants. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Gardener, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is content

Flaws: Antagonistic, Hedonist. Bonds: Poor, Attractive, Nature. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Jocelyn Merton, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Solomon Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit. He carries a battered greataxe and tarnished scimitar as well. His golden hair is heavily combed to the right. He has violet eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 8 years old his parents immigrated from the west. A gifted student he started as a Sellsword, but he got bored and became a Blacksmith. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Fighting, Justice. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Solomon Marlee, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3

Possessions: Amber (40 gp). Blue quartz (7 gp). Freshwater pearl (7 gp). Eye agate (7 gp).


Social Check DCs


Heward Dayton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tan trousers with white and grey striped suspenders. He wears various colorful collared shirts. His hair, while still mostly silver, has prominent grey streaks. His green unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a desert tribe. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Nature, Family. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Dayton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 14 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Golden pearl (160 gp). Carnelian (50 gp).


Social Check DCs


Thomas Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green coat over a white low-cut shirt, and a feathered hat upon his head. He keeps his long silver hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: Thomas was born in the west. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and doesn't want to be a engraver and was forced into it by his family

Ideals: Persistence. Flaws: Antagonistic. Bonds: Slave, Job, Family. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Thomas Heiser, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)12 (+1) 17 (+3)7 (-2)
Skills Intimidation +0, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 3000 cp.


Social Check DCs

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