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NPC Generator

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Advanced [show]


Everard Braxton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He dresses like a well dressed Farmer does. He has a hunchback. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He has worked as a Farmer like his mother before him.

Motivation: Expand his business.

Ideals: Justice, Fighting. Flaws: Ugly, Insane. Bonds: Job. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Everard Braxton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills Athletics -1, Deception +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Bertram Merton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his white hair in a pixie cut. His eyes, though not visible through his cowl, are green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast plains. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Athletic. Bonds: Attractive, Adventurer, Nature. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Bertram Merton, Male Human Fighter 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Chad Braxton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Rich, Religious. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Chad Braxton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 sp. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


Gomory Watson, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. He has dyed his greying black hair a little too much giving a sharp black color. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Gomory has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Optimist. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Gomory Watson, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 90 pp. Peridot (70 gp). Fiery yellow corundum (600 gp).


Social Check DCs


Anselm Carlyle, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is still thick. His ears are large.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Anselm Carlyle, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 4 (-3)12 (+1)
Skills Animal Handling -1, Investigation +3
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Malachite (5 gp).


Social Check DCs

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