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Advanced [show]


Henry Tenley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and likes to wear violet tank tops with grey pants. His skin is also unnaturally pale. His chestnut hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Courier and was forced into it by his family.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Henry Tenley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Manfred Kendal, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He dresses in collared shirts and wears a proper scarf over his head. His brown hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 4 years old his parents immigrated from the west. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and human compassion

Ideals: Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Manfred Kendal, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 70 pp. 1 Small steel mirror.


Social Check DCs


Kody Anderton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His skin is fair and his fingers are delicate and long. His hair is long and black with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: His spouse's relatives view him with great suspicion; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Criminal record, Family. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Kody Anderton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 20 pp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Godfrey Clayton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered lance and tarnished scimitar as well. His auburn hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with a lost civilization.

History: Born to a Map Maker, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Godfrey took refuge in the ruined castle and found the beat up scimitar and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Disciplined. Bonds: Adventurer, Poor, Nature. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Godfrey Clayton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 18 (+4)16 (+3)
Skills Perception +6, Persuasion +5
Senses Passive Perception 15
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Arnold Hayes, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His hair is brown and curly. His amber unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Weaver again.

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Job, Religious. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Arnold Hayes, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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