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Advanced [show]


Trym Hale, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a simple pastel robe with grey stripes complete with hood, and his gloved hand is found clutching a morningstar. He has a very tight haircut. His hazel unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: The child of western immigrants he idolized his mother. He worked as a nervous Barber and found it very stressful. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: He is unsatisfied with his job; and to be a soapmaker again

Ideals: Gifted. Flaws: Disease. Bonds: Nature, Immigrant, Job. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Hale, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Adelard Addington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His silver hair is greasy and uncared for. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 12 years.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor, Job, Adventurer. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adelard Addington, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 700 sp. 2 Antitoxin. 2 Antitoxin.


Social Check DCs


Odo Astley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a monstrous two handed axe. His brown hair is greasy and uncared for. He is baby faced.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Odo hails from a village terrorized by giants. His childhood dream was to be a Cook, but he was a colossal failure. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Enemies. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Odo Astley, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Nature +3, Stealth +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Geoffrey Bentley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears light armors faded through time and improper care. With a patchy white beard and wild white hair. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and he is greedy

Ideals: Athletic. Bonds: Adventurer, Rich, Religious. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Geoffrey Bentley, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Arnold Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His white hair is lengthy. His skin is flawless and his green eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Arnold was raised in a hard working conservative environment. He worked as a nervous Mortician and found it very stressful. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Arnold Kendal, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)11 (+0) 15 (+2)16 (+3)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs

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