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Advanced [show]


Gilbert Bradford, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. He carries with him a set of hammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His long red hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.

History: Gilbert hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Fighting, Joker, Philantrophist. Flaws: Ugly. Bonds: Enemies. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Gilbert Bradford, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 5 (-3)8 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Norman Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple grey robe with brown stripes complete with hood. His hair, while still mostly red, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Dilettante, but he was a colossal failure. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Military, Job. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Huckabee, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)7 (-2) 10 (+0)7 (-2)
Skills Arcana +0, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Theodoric Royal, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Theodoric Royal, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Druidic, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Guy Emsworth, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, and is pretty ugly. He is bald on top and has large chestnut tufts of hair around his ears. He has several tiny jet earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Rich, Nature. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Guy Emsworth, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Athletics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. Jet (160 gp). Silver pearl (160 gp). Lapis lazuli (8 gp).


Social Check DCs


Justin Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue coat over a green low-cut shirt, and a feathered hat upon his head. He keeps his black hair in a flapper bob. This gray eyed northerner is not easily forgotten.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Flaws: Greedy, Insomniac. Bonds: Immigrant, Nature, Family. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Justin Barclay, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)17 (+3) 13 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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