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NPC Generator

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Advanced [show]


Trey Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He carries a battered shield and tarnished morningstar as well. His black hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Shy, Antagonistic. Bonds: Mentor. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Trey Braxton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Iolite (60 gp). Lapis lazuli (4 gp). Aquamarine (400 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Anselm Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his hammer always slung over his shoulder. He is physically well-built. His chestnut hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Tanner, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Poor, Job, In love. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Wilberforce, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)15 (+2) 10 (+0)8 (-1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lance Langdon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. With bright brown hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not trust anyone and sleeps with one eye open.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Insomniac. Bonds: Rich, Immigrant, Family. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Langdon, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Raymond Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large tan jacket. His white hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He receives visions of the future at random moments

History: Sold as a small child to a wizard, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Raymond Shipley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Everard Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown feathered hat and brown clothes. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Everard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the north to a Knight, Everard learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Expand his business.

Ideals: Optimist. Bonds: Military, Job, Rich. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Everard Lindsay, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2100 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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