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NPC Generator

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Advanced [show]


Kyle Merton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He has dyed his greying brown hair a little too much giving a sharp brown color. His blue unseeing eyes seem to look past you.

Personality: He hates Humans with a passion. As such he is filled with self loathing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the south. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease, Racist. Bonds: Enemies, Poor, Job. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Merton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. 1 Superior lock. 1 Simple lock. 1 Disguise kit.


Social Check DCs


Charles Abram, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with wide-brimmed hat, and is pretty ugly. He sports a flattop hair cut. His thin eyebrows rest above his beady violet eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He is obsessed with his god.

History: The child of a Butcher, who enjoyed hunting, Charles was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his painting dream.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Nature, Rich. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Charles Abram, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 8 (-1)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anthony Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his red hair in a pixie cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Junk Dealer in town.

History: The child of a Spice Merchant, who enjoyed hunting, Anthony was taken on many hunting expeditions. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Junk Dealer soon after.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Flaws: Ugly, Shy. Bonds: Poor, Job, Nature, Adventurer. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Anthony Brandon, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)12 (+1) 14 (+2)7 (-2)
Skills Persuasion +0, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dean Watson, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the north his family was never financially stable. Through the years after Dean was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Dean's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Poor, Military. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Dean Watson, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Chain shirt. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


John Clifton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a great chef.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: Many gnolls want him driven away; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Painter

Voice: Spits words with contempt

Attributes [hide]

John Clifton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs

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