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NPC Generator

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Advanced [show]


Gilbert Merton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely blue suit with grey socks and a vest with buckled shoes. He wears his blonde hair up in a very large beehive style do. His skin is flawless and his brown eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Butcher father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and marry his sister to traveling adventurers

Flaws: Selfish, Disease, Depressed. Bonds: Attractive, Family. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Gilbert Merton, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)7 (-2) 5 (-3)12 (+1)
Skills Acrobatics +3, Medicine -1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Roland Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered monstrous two handed axe and tarnished crossbow as well. His silver hair is cut short with large spiked bangs in the front. His eyes are a pleasant amber.

Personality: Roland is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Roland Davenport, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Solomon Royston, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries longswords. His hair, while still mostly brown, has prominent grey streaks. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Attractive, Rich, Religious. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Solomon Royston, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Raymond Gracey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He keeps his blonde hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He also hits on women, regardless of circumstances.

History: He was raised in a plains tribe. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's in love; and wants a kiss

Flaws: Ugly, Insane. Bonds: Has a crush, Nature, Poor. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Raymond Gracey, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)15 (+2) 17 (+3)4 (-3)
Skills Animal Handling +5, Performance -1
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anthony Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He typically wears a sleeveless long coat of deep red leather and dull yellow iron scale mail. He wears a small hat to hide his balding. He has brown eyes and a red hat with a yellow feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Knight, but he got bored and became a Marshal. He now travels the world, in search of power and loot.

Motivation: He wants to get laid; and seeks redemption

Ideals: Gifted. Bonds: Criminal record, Job, Adventurer, Has a crush. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Anthony Kimberley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)11 (+0) 6 (-2)10 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Disguise kit. 1 Simple lock. 1 Healer’s kit.


Social Check DCs

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