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NPC Generator

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Charles Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with violet highlights, and long pastel pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large brown tufts of hair around his ears. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Nature, Poor, Religious. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Charles Wade, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Theodoric Alston, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of pickaxes on his belt, each one with a sapphire on the hilt. He has wavy red hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is mildly Human supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Attractive, Family. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Alston, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Tim Carlisle, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears rags and sports a simple walking cane. His tied-back hair is golden. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast mountains. His childhood dream was to be a Cartwright, but he was a colossal failure. He now owns his own business.

Motivation: To settle down with his crush.

Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Nature, Job. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Tim Carlisle, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 17 (+3)10 (+0) 17 (+3)16 (+3)
Skills Perception +5, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Aldous Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is skeptical of what others tell him and is slow to trust.

History: Aldous was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He tends to his Courier job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Shy. Bonds: Enemies, Job. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Aldous Winthrop, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Half-Plate. 1 Breastplate.


Social Check DCs


Cory Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries with him a set of flails, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his chestnut hair up. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy, Insomniac. Bonds: Slave. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cory Barton, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 19 (+4)13 (+1) 15 (+2)8 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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