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NPC Generator

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Advanced [show]


Solomon Garfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He sports a long golden beard, and similarly colored long hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Opinionated. Flaws: Addict, Lazy. Bonds: Poor, Immigrant. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Solomon Garfield, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Silver pearl (160 gp).


Social Check DCs


Gerald Byron, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Apothecary. He wears his silver hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Gerald will drive conversation. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gerald was born in the north. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Extrovert, Persistence. Flaws: Shy. Bonds: Nature, Job. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Byron, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 11 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


John Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a very tight haircut. His fierce green eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Navigator business at a young age. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a glassblower again

Ideals: Athletic. Flaws: Hedonist. Bonds: Has a crush, Job, Adventurer, Slave. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

John Pickering, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 6 (-2)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Adelard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light green in addition to tight pants. His golden hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Adelard embodies much of what other species detest in the Humans. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Adelard was born with his mother's beautiful face. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Attractive. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Adelard Bradshaw, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 16 (+3)8 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 29000 cp. Chalcedony (60 gp). Azurite (4 gp). Black star sapphire (400 gp). Rock crystal (60 gp). 1 Minor magic item.


Social Check DCs


Patrick Blackwood, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has blonde hair. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Patrick never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Several ex partners dislike his way of doing things and want revenge; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: In love, Religious, Enemies. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Patrick Blackwood, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Athletics +6, Investigation +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2900 sp.


Social Check DCs

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