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NPC Generator

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Advanced [show]


Hubert Quinton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. His long chestnut hair is drawn into a two foot long braid. His amber eyes peer out from beneath his deerstalker white hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Sensitive, Secretive. Bonds: Poor, Criminal record, Adventurer. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Hubert Quinton, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 15 (+2)9 (-1)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Golden yellow topaz (600 gp).


Social Check DCs


Rolf Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is golden, silky, and of moderate length. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the east his family was never financially stable. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Sensitive. Bonds: Attractive, Criminal record, Poor. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Rolf Bradly, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adam Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. He sports a flattop hair cut. His eyes, though not visible through his cowl, are blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted martial powers by his dying brother.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Military, Family. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Adam Eastaughffe, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Ernest Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: His spouse's relatives view him with great suspicion; and human compassion

Flaws: Racist. Bonds: Attractive, Religious, Family, Nature, Job. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Ernest Hayley, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Goblin, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Simon Morley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears silk and lounges about seductively. He has a small bristly mustache and wavy black hair. His amber eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his sister before him, after school he went straight into learning to become a Mercenary. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Military, Job. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Simon Morley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. Peridot (30 gp). Jade (40 gp).


Social Check DCs

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