Rolf Altham, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this western man is well dressed, constantly wearing a green suit, tan shirt, and red tie. His long silver hair reaches down to his waist. His violet unseeing eyes seem to look past you.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born blind and as such lacked many opportunities for work. Rolf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rolf decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to work out more often
Ideals: Athletic, Optimist, Justice. Flaws: Disease. Bonds: Criminal record. Occupation: Map Maker
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Everburning torch.
Balimaar Atherton, Male Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is heavily combed to the left. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His job bores him to no end. He has decided to make it more interesting.
History: Born to a Crown-heir, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balimaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balimaar. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: To reunite with his old friends.
Flaws: Shy. Bonds: Poor, Attractive, Adventurer, Criminal record. Occupation: Sage
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Robert Holton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and tan handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. His tied-back hair is white. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 13th year, his parents were killed by a giants raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Enemies. Occupation: Crown-heir
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1600 sp.
Hugh Walcott, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is dressed in earthy colors with a tan and brown handkerchief worn on his right side. He has styled his white hair well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Flaws: Disease. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Junk Dealer
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 4 (-3) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Randal Chester, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears professional attire, and a wedding ring on his left hand. His auburn hair is smooth and relatively long. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.
History: He was born in the north. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Randal's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Flaws: Antagonistic. Bonds: Attractive, In love, Adventurer, Immigrant. Occupation: Servant
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 3 Tanglefoot bags.
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