Lance Hadley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is silver, silky, and of moderate length. His eyes are a pleasant blue.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Apothecary, who enjoyed hunting, Lance was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Bricklayer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: To be a Apothecary again.
Ideals: Passionate. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 4 (-3) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 26000 cp. Sard (30 gp).
Everard Axton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an entirely pastel suit with blue socks and a vest with buckled shoes. He has styled his red hair well, parting it to the left. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gifted from a young age, Everard studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he is greedy
Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1300 sp.
Heward Marleigh, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light tan in addition to tight pants. His hair is always cut to a buzz. His eyes are brown.
Personality: Heward wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.
Motivation: Further expansion of business; and expand his business
Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Criminal record, Job. Occupation: Ruler
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp.
Lance Upton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his flail. He has a long white beard with little hanging trinkets. His brown eyes are passionate and lively.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He wants revenge against giants; and he is greedy
Flaws: Mundane. Bonds: Attractive, Enemies, Rich. Occupation: Actor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Eye agate (5 gp). Rhodochrosite (5 gp). 1 Minor magic item.
Norman Crawford, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered green stockings, and carries pickaxes. He wears a broad hat to cover his moderate length silver hair. He is baby faced.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born several months after his father was called into army service. When Norman reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Laborer, but doesn't like to broadcast it.
Motivation: Expand his business; and revenge
Ideals: Fighting, Philantrophist. Bonds: Military, Job, Enemies. Occupation: Herbalist
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 14000 sp.
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