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NPC Generator

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Advanced [show]


Clerebold Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. He has wavy chestnut hair. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He would rather hide behind his crafts than deal with other people.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Artistic, Persistence. Flaws: Greedy, Shy. Bonds: Nature, Has a crush. Occupation: Bookbinder

Voice: Tuts and clicks tongue

Attributes [hide]

Clerebold Staurheim, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 14 (+2)7 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Wymar Barlow, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His long black hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born to a Sellsword, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and someone believes him a fraud

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Enemies, Poor. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Wymar Barlow, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)6 (-2) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 sp.


Social Check DCs


Ralf Lester, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is matted, messy, and big. His blue eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He struck the Barrister job and began his own company from there.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Military, Job. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Ralf Lester, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 17 (+3)9 (-1)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Silk rope. 1 Simple lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Raymond Law, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears black trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His brown hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is an amazing painter.

History: Sold as a small child to a slaver, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 11th year, his parents were killed by a orcs raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Insomniac. Bonds: Criminal record, Mentor, Enemies. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raymond Law, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)8 (-1) 9 (-1)18 (+4)
Skills Athletics +1, Intimidation +6
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +6

Possessions: 400 gp.


Social Check DCs


Trey Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long silver hair reaches down to his waist. His face is scarred and worn.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He also hits on women, regardless of circumstances.

History: He got into the Fletcher business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Fletcher job and began his own company from there.

Motivation: He wants to get laid; and he would like to get married and retire

Flaws: Ugly, Racist, Insane. Bonds: Rich, Has a crush, Job. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Trey Eastaughffe, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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