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NPC Generator

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Advanced [show]


Percival Bristol, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. He has done his best to style his black hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Percival would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 4 years.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Military. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Percival Bristol, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)17 (+3) 15 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 19000 cp.


Social Check DCs


Alexandre Addington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and gray eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Slave Trader, but he got bored and became a Bather. He now owns his own business.

Motivation: He feels threatened by others; and further expansion of business

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Attractive, Poor, Job. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Alexandre Addington, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theodoric Darby, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He wears a feathered hat to hide his balding. His eyes are a pleasant green.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Cartwright, but he got bored and became a Doctor. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Bonds: Job, Family, Criminal record. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Theodoric Darby, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Randal Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of rapiers on his belt, each one with a jet on the hilt. He wears a wide-brimmed hat to hide his balding. His eyes, though not visible through his cowl, are hazel.

Personality: Randal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north his family was never financially stable. He has had some formal music training, and achieved minor success. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Artistic. Flaws: Impulsive. Bonds: Poor. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Randal Hackney, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Guy Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black vest and prefers brown and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Guy studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: To prove his worth to the world.

Ideals: Athletic, Gifted. Flaws: Ugly, Insane, Impulsive. Occupation: Mason

Voice: Raspy

Attributes [hide]

Guy Heiser, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 8 (-1)8 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs

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