Manfred Clapham, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in white turtlenecks beneath a black coat with green slacks. His brown hair has been sun bleached extensively. He has hazel eyes.
Personality: He is extraordinarily eccentric. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to loving parents in a slum to the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the east, certain he would find work there.
Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army
Flaws: Insane. Bonds: Military, Poor, Immigrant, In love. Occupation: Bather
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Kyle Cromwell, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in earthy colors with a red and white handkerchief worn on his left side. He keeps his brown hair in a flapper bob. His violet unseeing eyes seem to look past you.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Energy wise he seems alert and responsive.
History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Actor father left him crippled. He was granted necromantic powers by his dying brother.
Motivation: He wants revenge against gnolls; and someone believes him a fraud
Ideals: Optimist, Professionalism, Fighting, Gifted. Flaws: Disease. Bonds: Enemies. Occupation: Bellfounder
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 4 Holy water. 1 Everburning torch.
Patrick Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an entirely red suit with yellow socks and a vest with buckled shoes. He has a long auburn beard with little hanging trinkets. His eyes, though not visible through his cowl, are hazel.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his poetry dream.
Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Marshal
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +4
Possessions: 2200 sp. Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).
Reynard Yeardley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has brown hair. He wears a mask on his face.
Personality: This man loves music and to teach people music more than just about anything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Reynard was raised in a hard working conservative environment. He worked as a nervous Weaver and found it very stressful. He struck the Weaver job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Artistic, Entrepeneur. Bonds: Poor, Attractive, Job. Occupation: Weaver
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 12000 cp.
Peter England, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his black robe and has his bow always slung over his shoulder. His silver hair is styled in orderly dreadlocks. His fierce violet eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Peter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Joker. Bonds: Family, Military, Adventurer, Criminal record. Occupation: Barber
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
