Hugh Hampton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan tunic with black highlights, and long tan pants that bunch up around his shoes, and he perpetually has his longbow ready. His white hair is knotted and matted. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.
History: His father raised him in a mountain cabin. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Fighting, Extrovert. Flaws: Selfish, Fearful. Bonds: Attractive, Nature. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Dean Brixton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes peer out from beneath his wide-brimmed brown hat.
Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Logical. Bonds: Job, Poor. Occupation: Body Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 18000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Percival Kenley, Male Human [Permalink]
Personal [hide]
Description: He typically wears violet cloth garments or leather armor. He is portly but not overly obese. His wide-brimmed hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion.
Flaws: Ugly, Emotional, Impulsive, Disease, Racist. Occupation: Sculptor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp.
Roland Bentham, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze, marred by teas. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are brown.
Personality: Roland is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Roland hails from a village terrorized by dire rats. In his 12th year, his parents were killed by a dire rats raid, leaving Roland alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: Many dire rats want him driven away; and a deep hatred of dire rats
Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Rich, Enemies. Occupation: Stylist
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Rose (70 gp). Amethyst (150 gp). 1 Masterwork Heavy steel shield. 1 Chain shirt.
Alexandre Leighton, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair has been sun bleached extensively. He has gleaming, smiling blue eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Alexandre was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Ideals: Optimist. Bonds: Attractive, Slave, Job, Rich. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 300 gp. 1 Healer’s kit. 1 Climber’s kit.
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