Thomas Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears violet leather gloves, a violet jacket, and tight pants. He has a hunchback. His chestnut hair is matted, messy, and big. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Thomas lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Ugly, Sensitive, Shy. Bonds: Family. Occupation: Sculptor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp.
Diggory Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a blue armored body suit, with a simple grey line shooting up and back down. His hair is long and white with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His brown eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.
Motivation: Wants to raise his children well.
Ideals: Gifted. Flaws: Addict. Bonds: Mentor, Slave. Occupation: Assassin
Voice: Raspy
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: Just what you see.
Charles Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, green cloak. He has moderate length auburn hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: When he was but 5 years old his parents immigrated from the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Sellsword for hire.
Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found
Ideals: Artistic. Flaws: Racist. Bonds: Job, Family, Immigrant, Religious. Occupation: Sellsword
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10000 cp. Golden yellow topaz (1100 gp). Hematite (5 gp).
Randal Sherwood, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a long, pastel, dusty cloak. He wears a colorful flower in his golden hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was raised in a desert tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Mercenary for hire.
Motivation: Money/treasure; and he wants revenge against goblins
Ideals: Persistence. Bonds: Attractive, Enemies, Nature, Job, Rich. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 44000 sp. Blue sapphire (900 gp). Golden yellow topaz (200 gp). Chalcedony (30 gp).
Charles Ainsley, Male Human [Permalink]
Personal [hide]
Description: He wears violet painted combat armor at almost all times. He is portly but not overly obese. His red hair is thinning but still full. He has brown eyes and a violet hat with a green feather.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.
Motivation: A strong sense of loyalty to Human people; and he is wracked by social anxiety
Flaws: Sensitive, Fearful, Racist. Bonds: Rich. Occupation: Server
Voice: Russian accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
