Norman Carlisle, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears bulky brown painted plate armor. His black hair is singed and shortened. He has several tiny topaz earrings on each ear.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Sold as a small child to a slaver, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Hedonist. Bonds: Rich, Guardian, Mentor. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Godfrey Lindsey, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing a long, green, dusty cloak. His hair is golden, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As long as the job gets done he does not care how it got done.
History: Godfrey was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Healer for the past few years.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist, Professionalism. Bonds: Attractive, Job, Religious. Occupation: Healer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 700 sp. 1 Darkwood Shield. 1 Masterwork studded leather. 1 Breastplate.
Lance Stanton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a white coat. He has auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Eccentric and domineering, Lance will drive conversation. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Extrovert, Artistic, Gifted. Flaws: Depressed. Bonds: Family. Occupation: Jeweler
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Manfred Hallewell, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a shortspear. He wears his brown hair up in a very large beehive style do. His eyes are blue.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: A deep hatred of drow; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. Peridot (60 gp). Chrysoprase (60 gp). Eye agate (15 gp). 1 Masterwork Common Melee.
Randal Roscoe, Male Human [Permalink]
Personal [hide]
Description: This southern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise brown.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was granted divine powers by his dying brother.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Carpenter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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