Godfrey Blakely, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a small hat to cover his moderate length blonde hair. His eyes are violet and catlike.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.
History: He was born in the south, but his parents moved at a very young age to the north. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Godfrey and his spouse have recently divorced.
Motivation: He would like to get married and retire; and he's in love
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Has a crush. Occupation: Map Maker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Black pearl (700 gp). 1 Minor magic item.
Alexandre Langley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears violet leather gloves, a violet jacket, and tight pants, he is not a threatening figure. His moppish chestnut hair is in a traditional bowl cut. He has a dull look in his brown eyes.
Personality: Aggressive, abrasive, and angry, Alexandre embodies much of what other species detest in the Humans. He is lazy and tries to find solutions quickly.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He left for the north, certain he would find work there.
Motivation: To be a Slave Trader again; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Lazy. Bonds: Nature, Immigrant, Job. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Thomas Cotton, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with wide-brimmed hat, and sports empty pouches on his belt. His hair is long and auburn with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. He has brown eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Optimist, Entrepeneur, Philantrophist. Flaws: Hedonist. Bonds: Adventurer. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 7 (-2) | 14 (+2) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2
Possessions: 47000 sp. Onyx (80 gp). Coral (40 gp). White pearl (40 gp). Fire opal (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Theodoric Barlow, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his white hair to look like a famous performer. His amber unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered painting. He used his abilities to travel the world and help people.
Motivation: He would like to get married and retire; and he's attracted to the pc
Ideals: Philantrophist, Artistic. Flaws: Disease, Antagonistic. Bonds: Criminal record, Has a crush. Occupation: Assassin
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 700 sp. 1 Chain shirt. 1 Darkwood Shield.
Hunter Dudley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is cut jaggedly and amateurishly. His eyes are hazel and beady.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Since then, he has sought to make the best of life.
Motivation: To find somewhere to settle down.
Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Mayor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 37000 sp. 1 Buckler. 1 Masterwork Light steel shield. 1 Banded mail.
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