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NPC Generator

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Advanced [show]


Charles Darby, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His head has been shaved. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Greedy, Selfish. Bonds: Immigrant. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Darby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)7 (-2) 8 (-1)4 (-3)
Skills Investigation +0, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alexandre Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His white hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A skeptical and narcissistic man, Alexandre's first love is himself. His second love is also himself. Energy wise he seems alert and responsive.

History: A powerful slaver made him what he is. His childhood dream was to be a Architect, but he was a colossal failure. He became a Blacksmith soon after.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Professionalism. Bonds: Attractive, Mentor, Job. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Alexandre Blankley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Miles Camden, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears just a grey suit. His hair is brown, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Artistic. Bonds: Attractive, Family, Slave. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Miles Camden, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)10 (+0) 15 (+2)11 (+0)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 cp. Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Arnold Ryland, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He has a large black mantle and cape that has been intricately interwoven into his white robe. His head has been shaved. He has hazel eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He has worked as a Performer like his father before him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Justice, Professionalism, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Ryland, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has wavy auburn hair. He has a tattooed face.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Impeccable. Flaws: Ugly, Fearful, Disease. Bonds: Military. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Gilbert Badger, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 16 (+3)17 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp. A delicate silver chain set with a tourmaline (80 gp).


Social Check DCs

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