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Advanced [show]


Aldous Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a blue costume with the symbols of the four houses of cards on his torso. His blonde hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Humans.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Racist, Disease. Bonds: Attractive, Rich. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Aldous Walpole, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)12 (+1) 9 (-1)6 (-2)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Blue quartz (8 gp). 1 Minor magic item.


Social Check DCs


Trey Peyton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. His golden hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A need for knowledge about a nearby landmark; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Enemies, Adventurer. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Trey Peyton, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)16 (+3) 9 (-1)8 (-1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Draconic, Terran, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Black pearl (700 gp). Hematite (15 gp). Carnelian (40 gp). 1 Minor magic item.


Social Check DCs


Chad Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His black hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of giants once and for all.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Chad has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Flaws: Disease. Bonds: Enemies. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Chad Staurheim, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. Brown-green garnet (140 gp).


Social Check DCs


Chad Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Chad Winthrop, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)7 (-2) 8 (-1)14 (+2)
Skills Intimidation +4, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp. Pink pearl (150 gp). Moss agate (9 gp).


Social Check DCs


Miles Colton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a simple pastel robe with tan stripes complete with hood. His left leg appears badly burned and disfigured. His black hair is braided into rings. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Miles was born in the south. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Philantrophist, Justice, Persistence. Bonds: Criminal record. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Miles Colton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)16 (+3) 13 (+1)7 (-2)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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