Justin Blythe, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in an above average manner. His white hair has been sun bleached extensively. His violet eyes have a joyful gleam in them most of the time.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Tailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Dean Bradley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy chestnut hair. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to fit into much smaller and tighter spaces than normal.
History: He served in the navy to pay for his family's outstanding loans. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Slave, Military. Occupation: Cook
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 26000 cp. Moss agate (10 gp). Tourmaline (130 gp). Black pearl (600 gp). Alexandrite (600 gp).
Kody Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a scimitar on his belt, and he perpetually has his scimitar ready. His hair is always cut to a buzz. His brown eyes peer out from beneath his broad white hat.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.
History: Kody was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now spends his time doing works of charity.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Family, In love. Occupation: Interpreter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Justin Alby, Male Human [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has a slight overbite and is overall scrawny. His hair is black and very short. He has a dull look in his gray eyes.
Personality: This man loves writing and to teach people writing more than just about anything. He would rather hide behind his crafts than deal with other people.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He would like to get married and retire; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Artistic. Flaws: Shy. Bonds: Mentor, Job, Has a crush. Occupation: Hunter
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Tourmaline (90 gp). Chrysoberyl (90 gp). Chalcedony (40 gp). Jade (90 gp). 1 Breastplate. 1 Chain shirt.
Odo Chester, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in a small island village. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic, Joker, Justice. Bonds: Nature, Criminal record. Occupation: Butcher
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Lapis lazuli (12 gp). Jade (80 gp). Deep green spinel (80 gp). Tiger eye turquoise (12 gp). 1 Minor magic item.
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