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NPC Generator

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Advanced [show]


Nicholas Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is physically well-built. His long brown hair reaches down to his waist. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.

History: Gifted from a young age, Nicholas studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Sailor soon after.

Motivation: Expand his business.

Ideals: Logical, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Nicholas Gracey, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Charles Wellington, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in an above average manner. He wears his brown hair down. He is baby faced.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered east to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by brigands. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He wants revenge against brigands.

Ideals: Pacifist. Flaws: PTSD. Bonds: Attractive, Enemies, Poor. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Charles Wellington, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bernard Kimberly, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. He has a long chestnut beard with little hanging trinkets. He has brown eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 4 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Optimist, Fighting. Flaws: Ugly, Impulsive. Bonds: Immigrant, Criminal record. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Bernard Kimberly, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Conrad Barclay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy red pantaloons and a blue scarf. His chestnut hair is slicked back into a classic pompadour. His eyes are amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Dyer and found it very stressful. He used his abilities to trick people and travel the world for free.

Motivation: Expand his business.

Ideals: Joker, Justice, Gifted. Bonds: Criminal record, Job. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Conrad Barclay, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 11 (+0)14 (+2)
Skills Arcana +6, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. Solid gold idol (300 gp). 1 Smokesticks. 2 Tanglefoot bags.


Social Check DCs


John Dudley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. With a patchy red beard and wild red hair. His blue eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born in a small mountains village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Crown-heir like his father before him.

Motivation: To end his boredom; and expand his business

Ideals: Justice, Artistic. Flaws: Mundane. Bonds: Rich, Nature, Job. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

John Dudley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)11 (+0) 13 (+1)14 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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