Henry Colby, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady amber eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was granted arcane powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Gifted, Extrovert. Flaws: Ugly. Occupation: Healer
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 24000 sp. A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Minor magic item.
Adelard Dudley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who very much looks the part of a Fisher. He keeps his long silver hair kept up in a rat tail. He has a tattooed face.
Personality: He loves telling others what to do and how they should feel about things. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Adelard was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Fisher. He has worked as a Fisher like his father before him.
Motivation: He is unsatisfied with his job.
Ideals: Opinionated, Optimist, Logical. Bonds: Job, In love. Occupation: Fisher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. 1 Half-Plate.
Balimaar Dudley, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. His hair is silver and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.
History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Balimaar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter.
Ideals: Gifted. Flaws: Ugly, Addict, Shy. Bonds: Family. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 12000 cp.
Hunter Tattersall, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear green pants and tee shirts. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves dancing and to teach people dancing more than just about anything. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a white middle class family as the only child. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He became a Unemployed soon after.
Motivation: A deep hatred of brigands; and balancing his hectic life and new unemployed responsibilities is difficult
Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Unemployed
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 19000 cp.
Everard Garrick, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his spear ready. His tied-back hair is red. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is frequently practicing swordplay.
History: Born in the west to a Herbalist, Everard learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Artistic. Bonds: Poor, Military, Job. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Sardonyx (30 gp). Amber (50 gp). Alexandrite (800 gp). 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!