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Advanced [show]


Henry Middleton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He keeps his long auburn hair kept up in a rat tail. His eyes are violet and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: A powerful brothel owner made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Mentor, Family. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Henry Middleton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 17 (+3)17 (+3)
Skills Athletics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2000 sp. Iolite (60 gp).


Social Check DCs


Patrick Weston, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. He wears a small hat to hide his balding. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses divination through singing.

History: He comes from a rich northern family. He worked as a nervous Server and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Patrick Weston, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 17 (+3)8 (-1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Arnold Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He usually wears his black robe and has his bow always slung over his shoulder. He has a hunchback. He has a long auburn beard with little hanging trinkets. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Arnold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A powerful necromancer made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Family, Mentor. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Arnold Thorpe, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)8 (-1) 9 (-1)13 (+1)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Solomon Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His long blonde hair is drawn into a two foot long braid. His blue eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. Solomon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Solomon lived on a farm with his father, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has worked as a Merchant like his father before him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic. Flaws: Addict. Bonds: Family, Criminal record, Job. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Solomon Windsor, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 17 (+3)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Breastplate.


Social Check DCs


Gomory Ryland, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he wears a well pressed and immaculate suit (or dress). His hair is chestnut and very short. His eyes are amber and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Secretive. Bonds: Military, Adventurer. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Gomory Ryland, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 14 (+2)14 (+2) 9 (-1)16 (+3)
Skills Athletics +0, Survival +1
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp.


Social Check DCs

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