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NPC Generator

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Advanced [show]


Geoffrey Rowley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dark leathers with embroidery. He has dyed his greying black hair a little too much giving a sharp black color. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. He takes great joy in being the best Cartwright in town.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Money/treasure.

Bonds: Attractive, Job, Rich, Criminal record. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Rowley, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 8 (-1)12 (+1)
Skills Nature +4
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Citrine (40 gp). Blue quartz (13 gp).


Social Check DCs


Cory Hastings, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Assassin uniform. He has a moderate pudge and is not very fit. His chestnut hair is singed and shortened. He has a dull look in his blue eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Cory took refuge in the old dungeon and found the beat up bow and armor he uses now. He now owns his own business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Cory Hastings, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)13 (+1) 18 (+4)13 (+1)
Skills Stealth +1
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Emerald (900 gp).


Social Check DCs


Frederick Colby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his left hand. His silver hair, when down, is lengthy. His eyes are amber and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he's repulsed by the pc

Flaws: Ugly, Emotional, Antagonistic. Bonds: Rich, In love. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Frederick Colby, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 6 (-2)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Raymond Oakley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a well pressed and immaculate suit (or dress). His right hand appears badly burned and disfigured. His hair is chestnut and curly. His violet eyes are passionate and lively.

Personality: Eccentric and domineering, Raymond will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Ideals: Extrovert. Flaws: Secretive. Bonds: Family, Attractive. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Raymond Oakley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)15 (+2) 10 (+0)12 (+1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp. 1 Tanglefoot bags. 1 Tanglefoot bags.


Social Check DCs


Peter Fidget, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and to be a animal trainer again

Flaws: Ugly, Lazy. Bonds: Job, Immigrant, Adventurer. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Peter Fidget, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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