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NPC Generator

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Advanced [show]


Bertram Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. He wears an eyepatch.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Miller

Voice: American accent

Attributes [hide]

Bertram Graham, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)12 (+1) 8 (-1)9 (-1)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dustin Asheton, Male Human [Permalink]

Personal [hide]

Description: This southern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His blonde hair is cut jaggedly and amateurishly. His gray eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is frequently practicing swordplay.

History: The child of southern immigrants he idolized his mother. Dustin was born on a far southern desert where he grew up under the tutelage of his mother, an expert Sage. He then took over the family business and is one of the better Sage for hire.

Motivation: To be a Scribe again; and further expansion of business

Bonds: Attractive, Poor, Immigrant, Job, Military. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Dustin Asheton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 18 (+4)12 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Raymond Chester, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a black cloak and cross-gartered violet stockings. He sports a long brown beard, and similarly colored long hair. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born several months after his mother was called into army service. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Optimist, Gifted. Bonds: Criminal record, Military. Occupation: Barber

Voice: Speaks with squeezed throat

Attributes [hide]

Raymond Chester, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. 1 Darkwood Buckler.


Social Check DCs


Kyle Read, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. His eyes are green and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Some 6 years later his spouse died after the birth of his son. Heartbroken, Kyle never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Poor, Family. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Read, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp.


Social Check DCs


Dean Cornish, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. He keeps his brown hair in a flapper bob. His green eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with finding treasure.

History: Dean was born with his father's beautiful face. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. During his travels, Dean and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dean discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dean fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Disease. Bonds: Attractive, Criminal record, Adventurer, Family. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Dean Cornish, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 13000 cp.


Social Check DCs

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