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NPC Generator

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Advanced [show]


Anselm Halsey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears blue leather gloves, a blue jacket, and tight pants. With bright red hair and a scraggly beard. His eyes are blue and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: The child of a Soapmaker, who enjoyed hunting, Anselm was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Joker, Philantrophist, Gifted. Bonds: Nature, Adventurer. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Anselm Halsey, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Odo Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries shortspears. He has shaved his head bald. He has a dull look in his green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Opinionated, Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Poor. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Odo Nibley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dean Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy black suit. He has a brown handlebar mustache and slicked back brown hair. His eyes, though not visible through his cowl, are green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a desert tribe. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Bonds: Attractive, Family, Slave, Nature, Enemies. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Dean Colby, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)10 (+0) 16 (+3)11 (+0)
Skills Deception +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 16000 sp. Tiger eye turquoise (6 gp). 1 Minor magic item.


Social Check DCs


Conrad Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Optimist, Philantrophist, Logical. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Conrad Thackeray, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 4 (-3)4 (-3) 13 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hunter Blyth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His hair is always cut to a buzz. His eyes are amber and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Hunter Blyth, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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