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NPC Generator

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Advanced [show]


Gunter Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears skinny pants and wears a tan and green robe with the hood down. His brown hair is still thick. This hazel eyed northerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Mentor, Rich. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Gunter Carlisle, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 18 (+4)17 (+3)
Skills Animal Handling +6, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. A necklace of small pink pearls (1000 gp). Black velvet mask with numerous citrines (130 gp).


Social Check DCs


Jocelyn Tattersall, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears a faded coat and loose pants complete with feathered hat. He wears his black hair up in a very large beehive style do. His fierce green eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has recently gotten a pet goose that steals things from people.

Motivation: He has passion for adventuring and risk; and a rival would like him out of the picture

Bonds: Criminal record, Immigrant, Rich, Enemies, Adventurer. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Jocelyn Tattersall, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trym Alby, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man dresses well, typically a more casual-formal manner. His hair, while still mostly auburn, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Trym studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Philantrophist, Gifted. Bonds: Attractive, Rich. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Trym Alby, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp. Alexandrite (500 gp).


Social Check DCs


Gunter Watson, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his golden hair up. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Sage, who enjoyed hunting, Gunter was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Nature. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Gunter Watson, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Simon Merton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man is well dressed, but even with his fine clothing he looks run-down. His red hair is singed and shortened. His eyes are likewise hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Herbalist for hire.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Mentor, Job. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Simon Merton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)5 (-3) 16 (+3)8 (-1)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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