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Advanced [show]


Gunter Skelton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and grey workpants. His shirt is violet, and he wears a heavy grey leather apron most of the time. He keeps his long black hair kept up in a rat tail. His hazel eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his absent mother

Ideals: Entrepeneur. Bonds: Attractive, Military, Family, Adventurer. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Gunter Skelton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Breastplate. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Adelard Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His hair is long and auburn with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a brothel owner, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Athletic. Bonds: Attractive, Poor, Family, Mentor, Debt. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Adelard Garfield, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 8 (-1)17 (+3)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 2 Holy water.


Social Check DCs


Heward Denholm, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. He keeps his black hair in a flapper bob. His green eyes peer out from beneath his Stetson green hat.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He believes the world needs to unite to get rid of goblins once and for all.

History: Born in the south to a Bellfounder, Heward learned a great deal about his father's area of expertise. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Bellfounder.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Denholm, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)14 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Robert Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of luck on his torso, and carries scimitars. He sports a flattop hair cut. His violet eyes are passionate and lively.

Personality: Robert wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the east, but his parents moved at a very young age to the north. In his youth he was a Barkeep, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting, Disciplined, Gifted. Flaws: PTSD. Bonds: Immigrant. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Robert Deighton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Rolf Eastoft, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a brown shirt with thin yellow vertical stripes and grey pants. His long white hair is drawn into a two foot long braid. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Rolf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Rolf's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Antagonistic. Bonds: Attractive, Family, Mentor. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Rolf Eastoft, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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