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NPC Generator

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Lewis Deighton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male has a large yellow mantle and cape that has been intricately interwoven into his black robe. He is tall, broad shouldered and powerfully built. His hair is white and curly. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.

Motivation: Many dire rats want him driven away; and he loathes his own lifestyle

Flaws: Depressed, Insomniac. Bonds: In love, Nature, Enemies. Occupation: Body Guard

Voice: Hollow voice

Attributes [hide]

Lewis Deighton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)16 (+3) 10 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 9000 cp.


Social Check DCs


Odo Yeardley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his black robe and has his hammer always slung over his shoulder, and is pretty ugly. He has done his best to style his auburn hair to look like a famous performer. His eyes are blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Odo studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Nature, Religious. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Odo Yeardley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Reynard Kendal, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man is wearing a long, white, dusty cloak. With a patchy brown beard and wild brown hair. His eyes are a pleasant green.

Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: A deep hatred of brigands; and he wants revenge against brigands

Ideals: Athletic, Disciplined, Philantrophist. Flaws: Selfish. Bonds: Religious, Enemies. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Reynard Kendal, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)19 (+4) 10 (+0)16 (+3)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 10
Languages Common, Infernal, Elven, Terran, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 cp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Hugh Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a shield on his belt, and carries shields. His golden hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly, Mundane, Disease. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Hugh Spaulding, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)17 (+3) 13 (+1)7 (-2)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 3 Antitoxin. 2 Thunderstones.


Social Check DCs


Hugh Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with green highlights, and long grey pants that bunch up around his shoes. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic, Joker, Impeccable. Flaws: Antagonistic, Insane. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Hugh Graeme, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)16 (+3) 17 (+3)9 (-1)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Ignan, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 2100 sp. Chrysoberyl (150 gp). Silver pearl (150 gp). Pink pearl (150 gp). 1 Healer’s kit. 1 Average lock.


Social Check DCs

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