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Advanced [show]


Clerebold Rutherford, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears a simple black robe with red stripes complete with hood. His hair is always cut to a buzz. His brown eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Clerebold was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Miller job and began his own company from there.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Shy, Depressed. Bonds: Job, Military. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Clerebold Rutherford, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Athletics +2, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 18000 cp. Coral (70 gp). Rose (40 gp). Black pearl (200 gp). 1 Minor magic item.


Social Check DCs


Simon Graham, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is styled in orderly dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.

History: He is a Yochlol in disguise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Simon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Simon. He is searching for what he claims is his rightful reward.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants to meet his childhood hero

Flaws: Sensitive. Bonds: Attractive, Has a crush, Adventurer, Criminal record. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Simon Graham, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)16 (+3) 15 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Halfling
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Rolf Lindsay, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is dressed in an above average manner. His red hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born to loving parents in a slum to the south. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Rolf began to lead the lost caravan. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Enemies, Poor. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Rolf Lindsay, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Small steel mirror.


Social Check DCs


Conrad Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He carries with him a set of morningstars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. This green eyed easterner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast mountains. A gifted student he started as a Locksmith, but he got bored and became a Performer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Fighting. Flaws: Emotional, Addict. Bonds: Nature, Job, Family. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Conrad Wakefield, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs


Hunter Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. He has a white handlebar mustache and slicked back white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Hunter Tyndall, Male Human Fighter 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Performance +4, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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